Portfolio — 2026

Filmmaker by craft,
engineer by habit.

AI Filmmaker & Creative Technologist — Creative Computing, Goldsmiths, University of London. I direct generative film and build the interactive systems around it: VR experiences, HCI prototypes, and 3D pipelines.

Generative Film UX / HCI Virtual Reality 3D & Animation Front-End Dev

About

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I'm a final-year Creative Computing student at Goldsmiths, graduating September 2026, working at the point where filmmaking meets software. My practice runs the full pipeline of a generative production — prompting and generation, compositing, sound design, and distribution — alongside the interaction design and front-end work that makes creative tools usable.

My degree work spans virtual reality, human-computer interaction, and 3D modeling & animation, each treated as a filmmaking problem as much as a technical one: how does someone move through a space, understand an interface, or read a character's intent.

Based London, UK
Education BSc Creative Computing, Goldsmiths — Sept 2026
Focus Generative film, VR/HCI, 3D & animation
Studio Northstar Pictures

Featured — Aethera

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Higgsfield Global Film Festival — Selected Still from Aethera — The Signal

Aethera — The Signal

A generative short film I wrote, directed, and produced from concept through final cut — an ensemble science-fiction story following a research team's first contact with a signal from beyond the solar system. Built entirely with generative video, image, and audio tools, with a full continuity bible covering eight principal characters and every major location across London, a research facility, and the spacecraft Celestia.

Aethera — the planet, city exterior Aethera — Nataly Barone, lead character

Coursework & Projects

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Final Project

UniBridge

Creative Computing · Goldsmiths

An HCI app prototype designed to help students navigate university life — lectures, library resources, and personal progress tracking in one place. Built through iterative user research and testing, and delivered as a working interactive prototype alongside a short academic paper and exhibition poster.

UniBridge exhibition poster UniBridge home screen UniBridge lectures screen UniBridge library screen UniBridge progress screen
Group & Solo Project

Designing Intuitive User Experiences in VR

Virtual Reality (2025–26) · Goldsmiths

A collaborative VR project investigating what makes an interaction feel natural inside a headset — tested through a group build and a solo extension, both playable end to end and packaged as a standalone Android build.

VR project screen 1 VR project screen 2 VR project screen 3 VR project screen 4 VR project screen 5
Character Pipeline

Beanie Adventurer — 3D Character

Modeling & Animation · Goldsmiths

A fully modeled, textured, and rigged 3D character taken through two performance-capture animation passes — sitting and idle conversation, and a full-body dance cycle — delivered as game-ready FBX assets. The dance render later became the ambient video backdrop for Student Timer, a study-focused Pomodoro app built with vanilla HTML, CSS, and JavaScript.

3D character render, wide shot 3D character render, detail 3D character delivery sheet
Solo Project

Fun ChessGame

Games / Interactive Systems · Goldsmiths

A fully playable browser chess game built from scratch — full rule logic, turn tracking, move highlighting, and player accounts, wrapped in a playful audio-visual presentation.

Fun ChessGame board Fun ChessGame move states Fun ChessGame play screen with characters
Group Project

Group Chat UI Evaluation

Interaction Design · Goldsmiths

A heuristic evaluation and redesign of a group messaging interface, working from storyboards and usability principles through to a final design critique.

Interaction design evaluation screen
UI/UX Design

Mobile Shopping App

Figma · UX/UI Design

A complete mobile commerce flow designed end to end in Figma — home, product detail, checkout, and order confirmation — built to real iPhone dimensions with attention to form structure and purchase-flow clarity.

Mobile shopping app UI flow: home, product, checkout, confirmation
Early Coursework — Year 1

Dream Traveler

Front-End Web Development · Goldsmiths

A travel-booking website built from scratch in HTML/CSS — a multi-page site with a search interface and destination guides across Asia and Europe. One of my first front-end projects, kept here to show where the line started.

Dream Traveler website, destinations page

Let's make something.